Development of Ispring Learning Media to Improve Student's Curiosity Character in STEM-Based Science Learning / Pengembangan Media Pembelajaran Ispring untuk Meningkatkan Karakter Rasa Ingin Tahu Siswa Pada Pembelajaran IPA Berbasis STEM

Abstract

The purpose of this study was to determine the feasibility, of ispring learning media in STEM-based science learning, to improve the character of student curiosity. This type of research is research and development Research and Development. Research and Development (R&D) with the ASSURE research model. Research instruments in the form of questionnaires and observation sheets. The results of this study obtained a percentage of the fesibility of the material aspect of 84.7% with the very valid category, the language aspect obtained by 84.2% with the very valid category, and the design aspect obtained by 75% with the valid category. So it can be concluded that the ispring learning media in STEM-based science learning to improve the character of student curiosity is feasible to use.