Pemanfaatan Permainan Tepuk dalam Mengoptimalkan Aspek Kognitif Anak Usia Dini

Abstract

Playing is a learning method that best suits learning in early childhood. The pat game is one of the types of play that is applied in Early Childhood Education. The purpose of education in early childhood is to develop six aspects of its development namely; aspects of religious and moral norms, physical aspects of motor, aspects of cognition, emotional social aspects, language aspects and aspects of art. This study aimed to know the utilization of deep pat game on developing Cognitive aspect in early childhood. The subjects of this study were children of group B Taman Kanak-Kanak (TK) Flamboyan Mekar Tapung district Kampar regency a number of 14 girls and 8 boys. Data collection methods used are documentation method, questionnaire method, and interview method. This research involves the Ikatan Guru Taman Kanak-Kanak Indonesia (IGTKI) Tapung Subdistrict to gain input in the development of game pat in order to obtain maximum results. From the research data found that with the game pat can improve cognitive development of early childhood.